Open to 2027 New-Grad Roles
Jeff (Hsuan-Fu) Hsu
I'm an M.S. in Computer Science candidate at the
University of Southern California,
graduating in May 2027. I build backend systems, cloud applications,
and distributed software.
My experience spans a production government benefits module,
cloud-deployed web applications, computer graphics, and an IEEE-accepted
biomedical signal-processing research project.
Experience
Production-focused software engineering and research experience across
backend development, deployment, security, and data pipelines.
Tech-Management Workshop Co., Ltd.
Software Engineer Intern
Jul 2026 – Aug 2026
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Built and deployed a government benefits module from functional
requirements using C#/.NET 8, ASP.NET Core MVC, Entity Framework Core,
and SQL Server.
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Implemented eligibility and identity validation, dynamic QR-code
generation, and two-page A4 print workflows for a multi-office
municipal deployment.
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Hardened the application with server-side validation, anti-forgery
protection, and HTTPS/HSTS; completed intranet packaging,
cross-browser testing, and defect resolution.
National Taipei University
Undergraduate Researcher · Advisor: Prof. Bor-Shing Lin
Jul 2022 – Feb 2024
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Owned the Python signal-processing and data-preparation pipeline that
transformed raw embedded-device PPG signals into model-ready datasets.
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Implemented Bessel filtering, signal-quality screening, feature
extraction and selection, and leave-one-subject-out cross-validation;
the dual-band regression model achieved 10.3% MAPE.
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Received a national undergraduate research fellowship and placed fourth
in a university project competition.
Selected Projects
Projects selected for relevance to backend, cloud, full-stack, and systems
engineering roles.
Art Explorer
Built and deployed an art discovery service that aggregates the Met
Museum, Harvard Art Museums, and Wikipedia APIs. Implemented server-side
pagination, interactive maps, related works, and persistent favorites.
Task Management System
Building a full-stack task platform with layered services, RESTful APIs,
DTO-based data transfer, CRUD workflows, pagination, filtering, sorting,
database migrations, and indexed queries.
3D Rendering Engine
Built a custom OBJ/MTL parser and OpenGL rendering pipeline using VAO/VBO
buffers, MVP transformations, texture mapping, and multi-light
Phong-style shading.
Mochi Online Judge
Led a four-developer frontend team building an interface with asynchronous
submission tracking. Defined API contracts with backend and dispatcher
teams and improved the handling of large test outputs.
Research
Biomedical sensing research combining embedded data collection, signal
processing, feature engineering, and regression modeling.
IEEE Transactions on Human-Machine Systems
Accepted for publication, 2026
“Noninvasive Portable System With Dual Near-Infrared Light Technology for Monitoring Uric Acid Concentration”
Contributed the PPG signal-processing and model-ready data pipeline,
including Bessel filtering, signal-quality screening, feature extraction,
and leave-one-subject-out cross-validation.
Technical Skills
Technologies I have used in academic, professional, research, and personal
software projects.
Languages
C#, C++, Python, JavaScript, SQL
Backend and Web
ASP.NET Core MVC, Entity Framework Core, Node.js, Express, Flask, Vue.js, Razor, REST APIs
Cloud and Data
Google Cloud Run, Docker, SQL Server, relational database design
Systems and ML
Git, Linux, OpenGL, GLSL, NumPy, PyTorch, TensorFlow
Education
Graduate study in computer science following undergraduate training in software and systems.
University of Southern California
M.S. in Computer Science
Expected May 2027 · Los Angeles, California
National Taipei University
B.S. in Computer Science
June 2024 · New Taipei City, Taiwan